top of page

Server Mod List

✰ Add kingdom items - Enables the creation of PMK wagons, banners, and flags not normally able to be crafted, you can view them at the starter town

✰ Adamantine & Glimmer rod - Simple mod that adds Glimmersteel and Adamantine to the Rod of Transmutation roll-out.

✰ Altars - A mod aimed at making new and different kinds of altars and other religious things, the altars can be blessed and used just like any other altar, server owners can set the limit on the amount that can fit inside of the altars using the properties file settings

✰ Archaeology tweaks - Allows server admins to add/remove items to archaeology drops using a config file

✰ Bag of holding - Enchant able to be cast on bulk containers.   Increases the volume of the enchanted container.

✰ Better digging - Some useful features to bring dirt into a vehicle or on ground instead of player inventory and much more

✰ Better farming - Adds ability to cultivate, sow, farm, harvest, harvest and replant in a bigger area / mass plant and harvest planter racks

✰ Bounty-on-Burn - Burn corpses for coin and karma, you have a option to burn the body and items inside, or just the body, activate your steel and flint, must be in your inventory(not in your backpack), right-click the corpse and choose burn body

✰ Bulk - Placing hot iems into BSBs and FSBs

✰ Bulk separated

✰ Cavus nostra - Imp moon metal items with steel (disabled right now but we might enable it in the future), groom hell horses/unicorns, lead unicorns without taming, ability to configure which traits the game sees as negative thus enabling them to be removed with the Genesis spell

✰ CustomWagons - you are able to craft a wagon without a canvas on it.

✰ Christmas - Configure christmas gifts

✰ Creature age - Animals grow up faster

✰ Custom names (Gm added names) if you like to see a name added to the list ask River for Ex. (name - male) (name - female) if there ok names they will be added to the list and on next restart they will be in the list

✰ Crop - Prevent crops from overgrowing

✰ Cooking - Fills cooking containers by right-clicking and selecting Fill provided you know the recipe, and then moves items from inventory into cooking container (frying pan, sauce pan, etc.) GMs 4 and greater can make any recipe as they have all known recipes.

✰ Craftable Pauldrons - This mod lets you craft pauldron armour

✰ Decorations - This adds furniture and toys and etc. https://forum.wurmonline.com/index.php?/topic/175463-decorations/

✰ Double bulk capacity - Newly created BSBs and FSBs capacity is quadrupled (4x). All crates capacity is doubled

✰ DPS - This adds a chat command /DPS (case sensitive) this will activate and deactivate the mod usage. When active if you go to your combat event window it will show the damage you do to what you are attacking with some interesting information, including the average damage over time, from when you started it with /DPS.

✰ Dye maker - A simpler way to make dye https://forum.wurmonline.com/index.php?/topic/175442-dye-maker-mod/

✰ Fishmonger - This mod adds a fish buyer that can be placed in by the hosts that buys fish from players

✰ Fishy tweaks - Added on screen notification when a fish bites, Caught fish can be automatically stored, Spear fishing no longer misses, Nimbleness cast on spears makes fish with them easier, Wind of Ages and Blessing of the Dark casts on rods/spears/nets and their QL make fishing with them faster, Lore action will display a detailed report on all that you can currently catch after 40 skill, After 60 skill you will be able to look up detailed report on each fish, see what it likes and how it affects your chances, When fishing from the ground this will try to store the fish in any keep net that the player has open, When fishing from a boat it will try to store in attached keep net, or crates/FSBs for larger ships or ship hold, When fishing with a net and none of the above apply the fish will be moved from the net to player inventory

✰ Fuel storage - Adds a container for fuel as an addon to your forges/kilns/ovens etc., refills the heater when the fire is about to go out fuel Storage, it does NOT take logs but anything else that can burn, you'll NEED to place on the same tile of the heater item, after setting it up you'll need to open the feeder to feed it

✰ Furniture mod - 14 armchairs added

✰ Guard assists - Call guards in any chat tab. No more accidentally calling guards in Global chat and looking silly. (Guards! in local chat)

✰ Halloween - This mods adds a Halloween event. Ominous gravestones will spawn in random positions across the server (usually in foresty areas) with Evil Trees and Pumpkin Monsters around them. Players that find a gravestone and clear out the mobs guarding it will be able to investigate the gravestone to get a treat... or a trick, there are custom items, titles and achievements that players will keep (Only will be turned on event day)

✰ Harvest helper - Get exact season start times

✰ Hitching post - Will hold up to 3 Animals at a time, (can be dyed not sure, loaded and unload in carts and wagons) 

✰ Hots fixes - Allows mycelium on PVE server and fixes it´s spreading / remove ore cap on non freedom servers and etc.

 ï»¿âœ° HTTP Server - Library providing a HTTP Server for other mods to use 

✰ Inbreed warning - Receive a warning when breeding related animals

✰ Lead more - This mod adds 2 to lead max for anyone, so instead of 4 you can lead 6.

✰ Leadables - Can lead unicorn foals

✰ Location command - Find your location on the map by typing /location

✰ Loot tables - It gives you the ability to assign loot to individual (or very specific sets of) creatures.

✰ Life transfer Debuff - this mod adjusts the amount of heal resist debuff that you get per hit, won't affect any other aspects of healing, amount healed by LT is unaffected, it only affects how much time is added to the heal resist debuff (I'm not sure if this is right)

✰ Modify Gestation Period - A server side mod that allows server owners to modify the time it take for creatures to give birth (we have it set 5days)

✰ Meditate - Guaranted skill success / no delay / disable distances / multiplier for meditation skill / multiplier for path question cooldowns and etc.


✰ Merchant decay prevent

✰ Mini pets - Non-combat pets are small companions that can follow you around, they do not fight and will not be attacked by other creatures and players

✰ More potables - Plant anything in a pot, Can plant, grow, and harvest almost anything in a pot like herbs and spices

✰ Move to center - Adds 2 entries under Move menu that allow moving items to the center or corner of a tile

✰ No build limit - Removes skill requirement on planning building from all players, allowing building of (almost) any size

✰ No mail costs - Removes postage from mailing items, removes postage from returned/rejected mails, Newly created mailboxes will have configurable Courier enchant placed on them

✰ One Tile Surface Mining - Enables players to surface mine with just 1 tile exposed.

✰ Pick more sprouts - Pick more sprouts with one action. Configure the amount in the settings - we have it set to 4sprouts per picking here

✰ Planters - Everything you need to know about this mod https://forum.wurmonline.com/index.php?/topic/175869-released-planters-mod-now-with-better-farming-integration/

✰ Roll - A interessting useful roll system https://wiki.wurm-unlimited.net/page/Roll_Mod (/ramdom to roll)

✰ Salve - Adds "power - " to the beginning of newly made healing cover names, so you no longer have to figure it out in your head

✰ Server fixes

✰ Server map - Provide a server pack with a pre-rendered or current map of the server

✰ Server packs - Provides additional pack download service for mods

✰ Server player counter - The purpose of this mod is to correct the player count displayed on the Server List to accurately match the /who command in-game

✰ Server tweaks

✰ Simple concrete - Use rock shards and clay to craft it, no longer have to do it the old way

✰ Spell craft - A big mod with a lot of possible settings https://forum.wurmonline.com/index.php?/topic/157597-spellcraft-control-the-spell-system/

✰ Spells - Gives priests all spells and removes priest restrictions - only priest restrictions please look at server info.

✰ Stable master - A server mod to add a stable master on the server-side which can exchange animals for animal tokens

✰ Tabards - This allows all kingdom tabards to be crafted and worn by players.

✰ Taxidermy - Adds craftable taxidermy kits that can be used to preserve corpses as decorations in different sizes, use karma to preserve

✰ Tent sleep - You can sleep in tents including sleep bonus, you can drop your tent on your deed here

✰ Threedee - Putting stuff on table, on top of containers, and whatever what not that it lets you put stuff on, do NOT place burnable items on hot things they will burn up or go POOF! with everything in it

✰ Timedpay - Mod that gives players cash and karma for being online

✰ Treasure Hunting - Find treasure maps by digging, mining, cutting down trees, fishing, foraging, and botanize

✰ Upkeep costs - Allows you to change the costs associated with a deed. You can change: Tile initial cost and upkeep, Perimeter initial cost and upkeep, Guard initial cost and upkeep (Epic/Challenge servers use separate values), Minimum upkeep, How much extra money is added to the founding cost that is then added to upkeep, and Name change cost

✰ Vote reward - This mod allows hosts to custom messages, reward amounts to there server, to claim your reward after voting do /vote ingame - once you claim your reward here you get 2silver each vote daily

✰ Waxed - Allows preserving food items using beeswax, Preserved food items are no longer edible or usable in recipes but turn into decorations instead

✰ Windmills - This mod adds craftable mills to making mass amounts of materials however you will gain no skill from using them - you can check the starter town to see what they look like here - Updated (can now craft other kinds of bricks in the stonemill, and other things in the windmill.) New (Masonry Mill - crafts stone, marble, slate stone bricks and slabs, Sawmill - crafts planks, shafts, and beams, Windmill - crafts flour, mortar, and concrete)

✰ Wyvern - (Craftable Glimmerscale and spectral hide gear - can not craft been disabled), everything you need to know about this mod but stuff on the server is tweaked https://forum.wurmonline.com/index.php?/topic/158440-wyvern-mods/

bottom of page